Embracing Imperfection: The Joy of Creativity
- Frannie Bigge

- Feb 12
- 3 min read
Updated: May 8
Rediscovering Your Creative Spirit
Somewhere along the way, creativity got put on a pedestal. Or shoved into a weird, mismatched shoebox. Or turned into something that needs to be impressive.
And that sucks, because creativity was never meant to be perfect.
Most of the creative moments that actually help us feel better aren’t beautiful. They’re messy, awkward, half-finished, and sometimes kind of terrible. And that’s exactly why they work. You’re allowed to make ugly things. You’re allowed to paint something just to see what happens when colors bleed into each other, or grab a new medium you’ve never touched before and poke at it with curiosity instead of skill. Or layer textures and spray alcohol on top just to watch it react. My favorite thing is honestly just making something… even if it turns out ugly.
That kind of creating doesn’t need a reason. It doesn’t need to turn into anything or be something you make for other people or have to sell. It doesn’t need to be shared if you don’t want it to. And it definitely doesn’t need to make sense to anyone else. It’s not about output. It’s about giving yourself permission.
A lot of us learned somewhere along the way that if we weren’t “good” at something, we shouldn’t bother with it. That creativity was for artists, and the rest of us should just admire it from a distance and have weird art in our houses made by someone else or just attend the galleries and art walks. I don’t buy that. Creativity is for anyone, and especially for the people who think they’re not creative at all.
It’s the part of you that wants to play. To tinker and f**k with things. To see what happens if you do this instead of that. To get your hands messy without needing to justify it. And honestly, some of the most grounding creative moments happen when you drop the expectation that what you’re making needs to look good.
When there’s no pressure to finish something or keep it, and no pressure to make it meaningful, you just make the d*mn thing. You learn something. You feel a little lighter. That’s enough. Or at least it's enough for me.
This is also why creative time feels so similar to rest. I’m sure there’s science behind it, and I’ll probably go down that rabbit hole at some point. But you can feel it without needing to explain it. When you stop trying to produce something and just let yourself experiment, your brain quiets down. Your body softens a bit. Not because you made something impressive, but because you stopped overthinking for a minute.
You don’t need to be an artist to need that. You just need to be human.
I think about being a kid with a box of crayons. Like 3 or 4 years old, just going to town on coloring page after coloring page. I didn’t give two f**ks about staying inside the lines. It wasn’t about how it looked. It was just fun. The scribbling process was just to scribble. They don't look at it later and judge it like we do as adults.
That’s the energy I keep coming back to. Creating because it feels good, not because it needs to turn into something.
As adults, we lose that somewhere along the way. We replace it with pressure, expectations, and comparison. But it’s still there, you just have to let yourself get back to it.
This is a big part of why I do what I do now. The markets, the events, the retreats, even the quieter moments in between. I care about creating spaces where people can make things without pressure and just exist without needing to explain themselves. Where you don’t have to be “good” at anything to belong there.
Because I’ve seen what happens when people actually let themselves create like that again. They loosen up. They laugh more. They connect differently. They stop overthinking every little thing and just… exist.
If any of this resonates, you don’t need to overcomplicate it. You don’t need the right supplies or a perfectly planned idea. Just start. Grab something simple. Make something messy. Try something new and be bad at it on purpose.
That’s kind of the whole point.
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